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/*
* Authors:
* Dmitriy Gerasimov <naeper@demlabs.net>
* Cellframe https://cellframe.net
* DeM Labs Inc. https://demlabs.net
* Copyright (c) 2017-2019
* All rights reserved.
This file is part of CellFrame SDK the open source project
CellFrame SDK is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
CellFrame SDK is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with any CellFrame SDK based project. If not, see <http://www.gnu.org/licenses/>.
*/
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#include "DapUIAnimationScreenAbstract.h"
/**
* @brief Overloaded constructor.
* @param a_parent Parent.
* @param a_sw Application window stack.
*/
DapUIAnimationScreenAbstract::DapUIAnimationScreenAbstract(QObject *parent, QStackedWidget *a_sw)
:DapUiScreen (parent, a_sw),
m_wgChangedScreen(nullptr)
{
}
/**
* @brief Activate child a_screen. a_screen must exist
* @param a_screen pointer to child screen
* @return pointer to this screen (parent)
*/
DapUIAnimationScreenAbstract *DapUIAnimationScreenAbstract::activateChildScreen(DapUiScreen *a_screen)
{
Q_ASSERT_X(qobject_cast<DapUIAnimationScreenAbstract*>(a_screen->parent()) == this, "activateDescendantScreen", "screen is not a child of this screen");
m_wgChangedScreen->setCurrentWidget(a_screen->sw());
return (this);
}
/**
* @brief Getter for m_wgChangedScreen
* @return pointer to AnimationChangingWidget
*/
AnimationChangingWidget *DapUIAnimationScreenAbstract::wgChangedScreen()
{
return m_wgChangedScreen;
}
/**
* @brief Initialize m_wgChangedScreen. Must be called by initUi of inheritor class
* @param a_widget pointer widget in which will be founded ChangedWidget
*/
void DapUIAnimationScreenAbstract::initChangedScreen(QWidget *a_widget)
{
// initialize default a_widget
if (!a_widget)
a_widget = page(rotation());
// Initializing pointers to window widgets
m_wgChangedScreen = a_widget->findChild<AnimationChangingWidget*>();
Q_ASSERT(m_wgChangedScreen);
connect(m_wgChangedScreen, &AnimationChangingWidget::animationFinished, [=]{
emit animationFinished();
});
}